This will help you install and update SMAPI, as well as keep track of all of your mods. There's also a great community-made ModManager tool created by modder yuuki called SDVMM.
You can download SMAPI on the Stardew V alley mo dding forum, and I'll be sure to mark which mods require it to be used.
It's a slightly bigger hassle to install these mods than the XNB ones-as you first need to install SMAPI and then download DLL mods to place into SMAPI's mod folder-but it also allows those mods to make much deeper changes to the game. This is a community-made API that is frequently being updated and allows you to use DLL mods. It is possible that saved game data becomes deleted or corrupted when installing mods.Mods that make more complex changes may require the "Stardew Modding API", or SMAPI for short. tModLoader players may be advised to back up their saved game data ( My Games/Terraria/ModLoader folder), as well as their tModLoader installation ( Program Files/steam/SteamApps/common folder with 64 bit, Program Files (x86)/steam/SteamApps/common folder with 32 bit) before attempting a mod installation.
No longer available on the mod browser, but the original source code is on GitHub. It was a massive content mod for Terraria, with many new bosses, enemies, and more. Its goal is to be an unofficial DLC with the same design elements as vanilla Terraria, and features three fully developed classes (Bard, Healer, and Thrower), a new biome in the Aquatic Depths, a number of exciting bosses, and over 2200 new items found in every part of the game.ĭiscontinued in favor of a comprehensive remake, and is retained due to historical significance. The primary goal is to bring a classic MMORPG experience to the masterpiece that is Terraria.Ī massive content mod for Terraria. Adds several items, bosses, 2 biomes and includes mechanics such as photography, armor prefixes, new melee weapon subclasses (heavy swords and racquets) and other.Ī standalone (i.e., non-tModLoader) massively-multiplayer online role-playing overhaul mod. The main aim of the mod is to provide a wholesome and fresh experience on top of the base game without breaking its charm and natural feel. Adds hundred of items and enemies, 9 bosses, 3 new events, and 3 new biomes. It adds 27 new bosses, 12 new minibosses, and a "Superboss".Īdds many new weapons and items based on the "Dragon Ball" anime series.Īdds an assortment of many items, as well as a total of six bosses that present a significant departure from Terraria's normal combat system.Īdds many brand new items, bosses, unique features, structures and more.Īdds a new class, the Mystic class, a new alchemy system, a unique power-up system called the Soul Stone, an assortment of Steampunk-themed things, time manipulation, and many other bosses and items.Īdds a variety of pre-Hardmode, Hardmode, and post-Moon Lord content, including a total of 16 bosses, 6 town NPCs, and numerous items.Īims to "make the world feel more alive" with ambient events and new mechanics, including a quest system. (See its wiki on the Official Terraria Mods Wiki for a more recent and comprehensive resource.)Ī quality-of-life mod that adds a variety of new town NPCs based around alchemy and convenience, as well as 2 post-Moon Lord bosses.Ī massive mod that adds lore, an abundance of new items, weapons, armor, biomes, town NPCs, and several hours of post-Moon Lord content.
The following mods have their own external wikis: TerrariaPatcher works with Terraria 1.3.5.3 and tModLoader 0.11.4.0.
Users can create their own modifications by writing plugin code.